Source note · Unity Connection networking
Only one cross-server dial string can be entered per receiving location, so an originating location with several phone system integrations needs a dial string that all of them can use.
Checked 2026-09-25
You can enter only one dial string for each receiving location.
- Vendor
- Cisco
- Product
- Unity Connection
- Subsystem
- cross-server features
- Deployment
- on-premises
- Region
- not restricted
- Release range
- Release 15
- Checked
- 2026-09-25
Sources
- HTTPS Networking Guide for Cisco Unity Connection Release 15 - Cross-Server Sign-In, Transfers, and Live Reply in HTTPS Networking — Cisco Systems · tier 2 current vendor documentation · Cross-Server Sign-In > dial string limitation
Cite this note
APA
WarmTransfer. (2026, September 25). Unity Connection networking: source note unity-connection-networking-xs-one-dial-string. WarmTransfer. https://warmtransfer.net/knowledge/claims/unity-connection-networking-xs-one-dial-string
BibTeX
@misc{warmtransfer-claim-unity-connection-networking-xs-one-dial-string,
title = {Unity Connection networking: source note unity-connection-networking-xs-one-dial-string},
author = {{WarmTransfer}},
year = {2026},
url = {https://warmtransfer.net/knowledge/claims/unity-connection-networking-xs-one-dial-string},
note = {Source note unity-connection-networking-xs-one-dial-string, checked 2026-09-25}
}