Source note · Unity Connection networking
Cross-server handoffs are signalled in-band: the originating location holds the caller, dials the receiving location with the cross-server dial string, and the two locations exchange DTMF tone sequences before the call is handed off.
Checked 2026-09-25
- Vendor
- Cisco
- Product
- Unity Connection
- Subsystem
- cross-server features
- Deployment
- on-premises
- Region
- not restricted
- Release range
- Release 15
- Checked
- 2026-09-25
Sources
- HTTPS Networking Guide for Cisco Unity Connection Release 15 - Cross-Server Sign-In, Transfers, and Live Reply in HTTPS Networking — Cisco Systems · tier 2 current vendor documentation · Cross-Server Sign-In > how it works; Cross-Server Transfer > how it works
Cite this note
APA
WarmTransfer. (2026, September 25). Unity Connection networking: source note unity-connection-networking-xs-dtmf-handoff. WarmTransfer. https://warmtransfer.net/knowledge/claims/unity-connection-networking-xs-dtmf-handoff
BibTeX
@misc{warmtransfer-claim-unity-connection-networking-xs-dtmf-handoff,
title = {Unity Connection networking: source note unity-connection-networking-xs-dtmf-handoff},
author = {{WarmTransfer}},
year = {2026},
url = {https://warmtransfer.net/knowledge/claims/unity-connection-networking-xs-dtmf-handoff},
note = {Source note unity-connection-networking-xs-dtmf-handoff, checked 2026-09-25}
}